It appears that this bug also affects RenderToImage. I've tried making the following modification but it does not seem to fix the problem:
// Existing line within RenderToImage
htmlContainer.PerformPaint(memoryGraphics);
// New code under PerformPaint which doesn't fix the problem
if (stylesheetLoad != null)
htmlContainer.StylesheetLoad -= stylesheetLoad;
if (imageLoad != null)
htmlContainer.ImageLoad -= imageLoad;
Any thoughts?
Thanks...definitely hoping to use this library.
EDIT: Your fix did indeed resolve the issue with HtmlRender.Render, so I'm using that instead (for now)...thanks!
Billy
// Existing line within RenderToImage
htmlContainer.PerformPaint(memoryGraphics);
// New code under PerformPaint which doesn't fix the problem
if (stylesheetLoad != null)
htmlContainer.StylesheetLoad -= stylesheetLoad;
if (imageLoad != null)
htmlContainer.ImageLoad -= imageLoad;
Any thoughts?
Thanks...definitely hoping to use this library.
EDIT: Your fix did indeed resolve the issue with HtmlRender.Render, so I'm using that instead (for now)...thanks!
Billy